3D modelling
Objects, products and spaces modelled in Blender with the detail a close-up needs.
Models, scenes and product renders that look real enough to touch.
Models, scenes and product renders that look real enough to touch. We model, light and animate in Blender for product launches, logo stings and app promos.
Cave Adullam Studios' 3D logo sting and the Fondays 3D app promo.
Objects, products and spaces modelled in Blender with the detail a close-up needs.
Studio-quality product images without a studio: any angle, any colour, any background.
Materials and light that make a render feel real, from glass and metal to skin and fabric.
Logo stings and reveals with depth, for intros, events and social.
Phones, products and whole worlds animated in 3D for launch films and app promos.
We start by understanding the brief, the brand, and the audience, before anyone opens a timeline. You'll know what we think your project actually needs.
We pitch the creative direction before a single frame is shot. Treatment, references, look and feel. Nothing goes into production unapproved.
Production. Shoot, edit, design, build. You get progress at agreed checkpoints, not a month of silence followed by a reveal.
Review, refine, hand off. Final files in every format you need, plus the working files if you want them.